MENTALGROUNDS

indie-development
with a passion
for weird

Hi there, I’m mentalgamedev and I’m developing Cosmic Trouble, an adventure game set in the desolate coastal city of Crestfallen. Take control of Aya’s life – because she obviously can’t – and help her battle inner demons (not real), a cult of tech-bros (very real) and a mighty artificial intelligence (really? cool) that threatens to take over Crestfallen… and after that, the whole world (in the sequel maybe, so wishlist & buy Cosmic Trouble plz 😅). 

Cosmic Trouble Dev-Blog

How I stopped worrying and learned to love A.I.

It’s complicated, and I wouldn’t say I “love” A.I. as much as I accept it as the next technological leap for humanity. It’s a tool—much like a kitchen knife can be turned into a deadly weapon, its...

Hooking up & coming out

Currently, I’m in the phase of connecting the logic for my game and implementing the necessary sequences, variables, and other essential elements. I honestly hoped this process would be more...

And now, the night time…

At some point I would have to think of a way to switch a scene between day and night, because Crestfallen is a city that almost only exists at night. It is a dirty, desolate place with a crime rate...

© Manuel Beraha aka mentalgamedev 2025